


Presented through a retro, 8-bit style, players take control of enigmatic hero Shovel Knight on his quest to defeat the evil knights of the Order of No Quarter. Yacht Club Games’ charming homage to Nintendo-era 2D, side-scrolling platformers offered up a fresh slice of nostalgia with a polished edge thrusting a classic formula in front of a modern audience. What Slay The Spire does to just top everything off with a cherry, is offer a fast-paced style of gameplay that seamlessly slots into the more chess-like strategic set up of the main mechanics. The result is an incredibly addictive experience, of which the nuances and strategies required of you become clearer and clearer with every restart.ĭon’t be mistaken by thinking you’re going to be dredging through the same old card battles to get anywhere in each new run, however. You’re getting a deckbuilder with all the card collection and turn based combat you could ask for, but on top of that you’re getting a sublime blend of classic roguelike mechanics in there as well. Taking the indie roguelike tradition and pairing it with an emerging digital translation of a tabletop favourite, Slay The Spire become an indie hit almost overnight at the start of 2019. All that’s been removed is just the barriers that disabled people face on a day to day basis.Underpin all this to philosophical voice-over commentary by creator Bennett Foddy and you’ve got a challenging, thoughtful experience that makes you question your expectations of what a video game is and their value as entertainment products. “It’s the same challenge that everyone else can be able to play and enjoy. “ removes the blindfold, unties our hands, and what you’re left with is the same challenge,” Saylor argued. Though not a journalist himself, disabled gamer and YouTuber Steve Saylor previously recently received backlash after claiming that Elden Ring’s difficulty was an accessibility issue. On the other side of the debate are genuine video game enthusiasts, who more and more frequently have met these attempts to use disabled gamers as an excuse to argue in favor of making games easier with revulsion. One of the most prominent groups to blur these lines are gaming journalists, many of whom have been accused of attempting to ‘dumb down gaming’ in order to make up for their own lack of skill. RELATED: Western Game Devs Mocked After Criticizing Elden Ring As Poorly DesignedĪs alluded to above, discussions regarding accessibility in gaming have regularly been conflated by some with those surrounding the topic of video game difficulty. Hi here’s your video for the next time you hear somebody complain about your game being too hard! Disabled gamer first playthru no armor magic summoning challenge ezpz #ELDENRING /5YFGwzfAlj

Upon beating Elden Ring, Rocky triumphantly tweeted, “Hi, here’s your video for the next time you hear somebody complain about your game being too hard! Disabled gamer first playthru no armor magic summoning challenge ezpz #ELDENRING” Stoutenburgh toppled FromSoftware’s latest medieval outing on May 12th, slaying the Elden Beast with nothing more than a sword and his own wits. Source: Beating getting over it in under 30min w/ nohands RECORD, RockyNoHands YouTube Suffice to say, Stoutenburgh has proven that disabled gamers don’t need easy modes to beat challenging games, but just the appropriate accessibility tools. He even beat the notoriously frustrating physics puzzle games Getting Over It with Bennett Foddy in a record 6 minutes and 45 seconds and notched a final time of 8 minutes and 6 seconds on the first map of PogoStuck: Rage With Your Friends. Stoutenburgh is also no stranger to games many would consider quite challenging, having beaten such titles as Dark Souls 3 and Cuphead. THAT MOMENT WHEN YOU MAKE HISTORY IN GAMING #APEX #ApexLegends #fortheboys /HPd3rguKyb Since then, Stoutenburgh has continued to rack up achievements, such as when he and his teammates made Masters rank in Apex Legends Season 12 this past April. Stoutenburgh’s great skill was eventually recognized by Luminosity, and in 2020, he became the first quadriplegic player to join a major esports team. RELATED: Critic Scores Give FromSoftware’s Elden Ring High Praise
